Zachery Aaron Shores-Chmielewski
c62b20c732
feat(WIP): refactor router execution
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In single threaded contexts, the Router now is treated as yet another actor
on the queue. In multithreaded contexts, it gets its own dedicated thread.
2026-01-25 12:54:01 +07:00
Zachery Aaron Shores-Chmielewski
2f91c7d1bd
feat(WIP): runtime/router refactor
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Simplify the implementation of the multithreaded runtime and router.
2026-01-25 11:45:34 +07:00
Zachery Aaron Shores-Chmielewski
d504377ba9
feat(WIP): multithreaded runtime
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Basic framework for a multithreaded runtime has been put in place. Needs
plenty of fixes to keep the logic straightforward and performant.
2026-01-25 10:39:44 +07:00
Zachery Aaron Shores-Chmielewski
2450442566
feat: refactor: split out components into modules
2026-01-23 14:09:31 +07:00
Zachery Aaron Shores-Chmielewski
a9f7abba25
feat: mvp actor ring test
2026-01-23 13:48:26 +07:00
55077dbf57
feat: rewrite ( #1 )
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Did not like the requirement of a tokio runtime and async/await. Rewrote
to use lock free queues (`crossbeam_queue::ArrayQueue`) as the basic
primitive to enable a runtime consisting of many pseudo-processes that
can pass messages to each other.
Co-authored-by: Zachery Aaron Shores-Chmielewski <zachanon@gmail.com>
Reviewed-on: http://zachery.lol/code/code/zacheryasc/swactor/pulls/1
2026-01-23 05:00:57 +00:00
Zachery Aaron Shores-Chmielewski
b8b5b839df
feat: types for request/response handling
2025-11-25 20:51:13 -05:00
Zachery Aaron Shores-Chmielewski
120ba0ec71
init
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Skeletal actor framework. Somewhat unweildy, needs a message box, a better runtime, and different channels. However, hello world example works
2025-11-24 19:39:17 -05:00