Did not like the requirement of a tokio runtime and async/await. Rewrote to use lock free queues (`crossbeam_queue::ArrayQueue`) as the basic primitive to enable a runtime consisting of many pseudo-processes that can pass messages to each other. Co-authored-by: Zachery Aaron Shores-Chmielewski <zachanon@gmail.com> Reviewed-on: http://zachery.lol/code/code/zacheryasc/swactor/pulls/1
58 lines
1.4 KiB
Rust
58 lines
1.4 KiB
Rust
use swactor::{ActorAddress, ActorInterface, Message, Runtime, RuntimeFlavor};
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#[derive(Debug, Default)]
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struct Greeter {
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pub num_greeted: usize,
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}
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#[derive(Debug, Default, Clone)]
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struct GreetMessage {
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/// who do we greet?
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who: String,
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/// who do we send out greeting back to?
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return_addr: ActorAddress,
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}
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impl Message for GreetMessage {}
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impl ActorInterface for Greeter {
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type Incoming = GreetMessage;
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type Response = GreetResponse;
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fn handle(&mut self, ctx: &Runtime, msg: GreetMessage) {
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let res = GreetResponse(format!("Hello, {}!", msg.who));
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self.num_greeted += 1;
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if let Err(_) = ctx.send_to(msg.return_addr, res) {
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// no error handling
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self.num_greeted -= 1;
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}
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}
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}
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#[derive(Debug, Default, Clone)]
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struct GreetResponse(String);
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impl Message for GreetResponse {}
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fn main() {
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let mut rt = Runtime::new(100, Some(RuntimeFlavor::SingleThreaded));
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let addr = rt
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.spawn(Greeter::default())
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.expect("failed to spawn greeter");
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let inbox = rt.new_inbox::<GreetResponse>();
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rt.send_to(
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addr,
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GreetMessage {
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who: "world".into(),
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return_addr: *inbox.addr(),
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},
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)
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.unwrap();
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for _ in 0..3 {
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rt.tick();
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}
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let resp = inbox.try_recv().expect("greeter should have said hello");
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println!("{}", resp.0);
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}
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