Introduce the swactor engine: a swactor-owned composite that retains a selected execution substrate, drives the core runtime, and hosts the async/blocking/timer work that backs actors. Integrations receive one cloneable EngineHandle and never construct or borrow a raw Tokio runtime/handle. Engine crate (crates/engine): - The contract: spawn / spawn_blocking / timer / interval / now, a per-implementation capability model with construction-time binding (require()), and engine-owned time. The engine owns all progression; actor handlers stay synchronous and never .await. - TokioBackend owns the Tokio runtime and schedules core ticks and supporting futures on it; SteppingBackend is a single-threaded deterministic scheduler with virtual time (the non-Tokio portability proof). Core is driven through its existing tick() surface; a self-rescheduling CoreDriver is installed at construction and is the sole place permitted to call try_tick. iroh-driver: - Receives an EngineHandle instead of a raw Tokio Handle. Accepts, reads, dials, writes, endpoint construction, and teardown schedule through it; required capabilities (tasks/timers/io) are validated before the endpoint binds. Engine-hosted interval pumps drive actor-bridge, datastream, and edge ingress. myelin: - One node/orchestrator engine owns core, protocol tick injection, and transport progression; the application loop only drains integration-owned queues. Stage-shard process readers, delayed actor messages, helper stdout/stderr, prompt RPC, and CPU sampling all schedule through the engine (spawn_blocking / engine tasks / timers). - Removed the split-engine APIs: install_actor_bridge_pump(period) and spawn_protocol_ticker(period) use each component's stored engine; deleted the no-op pump_network callback and its plumbing; deleted the dashboard raw-Tokio/standalone-runtime conveniences. Enforcement: - A clippy disallowed-methods boundary forbids direct runtime/scheduling/ time/core-driving bypasses, denied in swactor-engine, iroh-driver, and myelin. Retained excluded uses (VastAI provider, provider process supervision/log capture, OS-signal/stdin/process-control sequencing) carry narrow allowances with reasons. Verification: - Engine contract + unit tests (incl. the SteppingBackend portability proof), iroh integration tests (capability rejection before binding, multi-node actor behavior), and a production execution-composition smoke test that observes engine-driven actor progress with no ambient Tokio runtime and no manual tick/pump. Workspace all-target/all-feature clippy and tests are green. Specs co-located with their crates: ENGINE_SPEC.md in crates/engine, IROH_DRIVER_SPEC.md in crates/iroh-driver. VastAI remains explicitly out of scope pending its separate redesign.
93 lines
3.4 KiB
Rust
93 lines
3.4 KiB
Rust
//! Shared probe actors and bounded-wait helpers for the engine contract tests.
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//!
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//! Imports only public `swactor` APIs and exposes no private engine state. See
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//! `ENGINE_SPEC.md`.
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#![allow(dead_code)]
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use std::sync::Arc;
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use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
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use std::time::{Duration, Instant};
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use swactor::actor::{ActorInterface, Ctx};
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// ── Probe message ───────────────────────────────────────────────────────────
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/// A minimal message delivered to probe actors.
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#[derive(Clone, Debug)]
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pub struct Probe;
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// ── Probe actors ────────────────────────────────────────────────────────────
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/// Records how many messages it has received into a shared counter.
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pub struct RecordingProbe {
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pub received: Arc<AtomicUsize>,
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}
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impl ActorInterface for RecordingProbe {
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type Incoming = Probe;
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type Response = ();
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fn handle(&mut self, _ctx: &Ctx, _msg: Probe) {
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self.received.fetch_add(1, Ordering::SeqCst);
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}
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}
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/// Detects concurrent or reentrant handler entry. A violation is recorded if
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/// `handle` is entered while a previous invocation is still in flight — which
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/// can only happen if two ticks run the same worker concurrently.
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pub struct ReentrancyGuardProbe {
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pub entered: Arc<AtomicBool>,
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pub violations: Arc<AtomicUsize>,
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pub handled: Arc<AtomicUsize>,
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}
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impl ActorInterface for ReentrancyGuardProbe {
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type Incoming = Probe;
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type Response = ();
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fn handle(&mut self, _ctx: &Ctx, _msg: Probe) {
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if self.entered.swap(true, Ordering::SeqCst) {
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self.violations.fetch_add(1, Ordering::SeqCst);
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}
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self.handled.fetch_add(1, Ordering::SeqCst);
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self.entered.store(false, Ordering::SeqCst);
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}
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}
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// ── Wait helpers ────────────────────────────────────────────────────────────
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/// Block until `cond` holds, polling every 2 ms up to `timeout`. Returns the
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/// final value of `cond` (true on success).
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pub fn wait_for<F: Fn() -> bool>(cond: F, timeout: Duration) -> bool {
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const POLL: Duration = Duration::from_millis(2);
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let deadline = Instant::now() + timeout;
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loop {
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if cond() {
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return true;
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}
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if Instant::now() >= deadline {
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return cond();
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}
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std::thread::sleep(POLL);
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}
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}
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/// A substrate-agnostic cooperative yield: suspend the current task for one
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/// scheduler turn (giving other engine work — including the core driver — a
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/// chance to run), then resume. Uses only `std`, so it works on any substrate
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/// without coupling the test to Tokio.
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pub async fn yield_once() {
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// The closure is stored inside `poll_fn`'s future and polled via `&mut`,
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// so its captured `yielded` flag persists across polls: the first poll
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// reschedules and suspends, the next poll resumes.
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let mut yielded = false;
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std::future::poll_fn(move |cx| {
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if yielded {
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std::task::Poll::Ready(())
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} else {
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yielded = true;
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cx.waker().wake_by_ref();
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std::task::Poll::Pending
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}
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})
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.await;
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}
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