# Progress Log ## Current Stage: Phase 1 — Research + First Improvement Cycle ### Status: Cycle 3 COMPLETE ## Plan Overview 1. **Phase 0**: Codebase audit — understand current swactor architecture, existing tests, benchmarks ✅ 2. **Phase 1**: Broad survey + interleaved improvements 3. **Phase 2**: Deeper improvements based on findings 4. **Phase 3**: Testing methodology improvements 5. **Phase 4**: Final evaluation & documentation ## Completed This Session ### Cycle 1: Fairness (Message Budget) - **Research**: Studied ractor, tokio, Erlang/OTP BEAM, Linux CFS/EEVDF, libuv - **Finding**: `tick_all` drained ENTIRE mailbox per actor per tick — critical fairness bug - BEAM uses 4000 reduction budget, tokio uses 128-op cooperative budget - Swactor had zero budget — one hot actor could starve all others on same worker - **Implementation**: Added `actor_message_budget` to `RuntimeConfig` (default: 64) - Modified `tick_all` to break after `budget` messages per actor - `budget=0` means unlimited (backward compatible) - **Tests**: 3 new fairness tests (hot_actor_does_not_starve_cold_actor, unlimited_budget_drains_all, budget_messages_drain_across_multiple_ticks) - **Benchmarks**: Added fairness benchmark group (cold_latency_under_pressure, throughput_by_budget) - **Fixes**: Updated RuntimeConfig struct literals across crates (python, runtime-dashboard, mt_benchmarks) - **Result**: 45 tests pass (42 original + 3 new), all workspace crates compile ### Cycle 2: Stress Tests, Benchmarks, Research Expansion - **Research**: Added Kameo and Actix analysis to synthesis - Actix uses custom Vyukov lock-free MPSC queue (why it's fastest) - Kameo has dual bounded/unbounded mailbox, default capacity 64 - Both use vtable dispatch (not Box downcast) - Actix has 256-message assertion guard (validates our budget approach) - **Stress tests**: 6 new tests - `message_ordering_preserved_under_budget` — FIFO order with budget=8 - `mt_stress_many_senders_one_receiver` — 50 senders × 100 msgs, 4 threads - `mt_stress_concurrent_spawn_and_send` — 200 concurrent spawn+send, 4 threads - `mt_chain_spawning_under_load` — 50-level chain across 2 workers - `mt_panic_isolation_under_load` — 10 panicking + 10 healthy actors, 4 threads - `sustained_throughput_does_not_drop_messages` — 10 batches × 100 msgs - **Benchmarks**: 2 new benchmark groups - `msg_size`: throughput and send_latency by message size (8B-4KB) - `contention`: fanin (1-100 senders to 1 sink), cross_worker (1-4 threads) - **Result**: 51 tests pass (42 original + 3 fairness + 6 stress), all workspace compiles ### Cycle 3: Thread Parking (Adaptive Backoff) - **Implementation**: Replaced `thread::sleep` with `thread::park_timeout` in worker run loop - Workers register `thread::current()` via `OnceLock` on startup - `send_to` and `spawn` call `Thread::unpark()` on target worker - Cross-worker sends from `WorkerContext` also unpark target - Zero new dependencies (uses `std::sync::OnceLock` + `std::thread::park_timeout`) - **Design source**: Tokio's parker state machine, Linux NO_HZ adaptive ticks - **Benefits**: Parked workers wake instantly when work arrives (vs waiting for sleep timer) - Reduces idle-to-active latency from up to 1ms to near-zero - No overhead on hot path — `unpark()` is no-op if thread isn't parked - **Tests**: 1 new test (`mt_parked_worker_wakes_on_send`) - **Result**: 52 tests pass (51 + 1 new), all workspace compiles ### Research Notes - Full analysis in `CLAUDE/notes/research_synthesis.md` - Baseline benchmarks in `CLAUDE/notes/baseline_benchmarks.md` - Constraints in `CLAUDE/notes/constraints.md` ## Next Steps - [ ] **Cycle 2: Stress testing + property-based tests** - Concurrent spawn+send stress tests - Multi-threaded fairness validation - Property: message ordering preserved under budget - Property: all messages eventually delivered with budget > 0 - [x] **Cycle 3: Adaptive backoff with thread parking** ✅ - [ ] **Cycle 4: Enhanced benchmarks** - Message size sensitivity (8B, 64B, 256B, 1KB) - Latency percentiles (p50, p99, p999) - Many-to-one fanin contention - Cross-worker vs same-worker delivery comparison - [ ] **Cycle 5: Work stealing exploration** - Evaluate feasibility of actor migration between workers - BEAM two-tier approach: reactive steal + periodic migration ## Open Questions - Should budget be configurable per-actor (not just per-runtime)? - Is 64 the right default budget? Benchmarks show budget=32 slightly faster for throughput - Thread parking: how to handle the notification mechanism without adding deps? ## Blockers - (none)