## Current Task Stage 1 — Platform Abstraction Layer Step: Complete Attempt: 1 of 3 ## Key Files (read these first on resume) - `big-feature-phase/TASK.md` — workflow rules - `big-feature-phase/notes/constraints.md` — guardrails - `big-feature-phase/notes/feature-stages/02-single-worker-browser.md` — Stage 2 spec - `Cargo.toml` — `wasm` feature flag, `web-time` dep (lines 23, 30) - `src/lib.rs` — platform-aware `Instant` re-export (lines 20-24) - `src/runtime.rs` — cfg-gated `run()` (line 340) and `RuntimeHandle` (line 73) - `crates/wasm/Cargo.toml` — now uses `features = ["wasm"]` - `docs/development_history/in-browser/PLATFORM_ABSTRACTION.md` — what was done ## Last Action & Result Completed Stage 1 (Platform Abstraction Layer): - Added `web-time` dep + `wasm` feature (`no_random` + `web-time`) - Replaced `std::time::Instant` → `crate::Instant` in runtime.rs, worker.rs - cfg-gated `Runtime::run()` and `RuntimeHandle` for `not(target_arch = "wasm32")` - Removed unused `Mutex` import from worker.rs - Updated `crates/wasm/` to use `wasm` feature - Key finding: most std::sync/thread primitives work on wasm32 with atomics; only `thread::spawn` needed gating - All native tests pass, wasm32 compilation succeeds ## Next Action Begin Stage 2 (Single-Worker Browser Runtime) — `notes/feature-stages/02-single-worker-browser.md`: 1. Create `crates/wasm-browser/` crate structure 2. Implement `BrowserRuntime` wasm-bindgen API (spawn, send, tick, try_recv, stats) 3. Actor registration macro/pattern for JS-accessible spawning 4. Auto-scheduling via setTimeout(0) loop 5. Message serialization across JS↔Wasm boundary 6. Tests (wasm-pack test or Node.js) ## Completed This Session - [x] Cycle 0 research artifacts (constraints.md, research_synthesis.md, 6 stage docs) - [x] Stage 1: `web-time` dep + `wasm` feature flag in Cargo.toml - [x] Stage 1: Platform-aware `Instant` re-export in src/lib.rs - [x] Stage 1: cfg-gated `Runtime::run()` and `RuntimeHandle` in src/runtime.rs - [x] Stage 1: Updated crates/wasm/ to use `wasm` feature - [x] Stage 1: Validated wasm32 compilation and native tests - [x] Stage 1: Development history doc ## Open Questions / Blockers - Stage 2: Need to decide on message serialization (serde-wasm-bindgen vs raw bytes) - Stage 2: Actor registration pattern — macro vs manual factory map - Stage 3: Web Worker thread state initialization needs investigation (does std::thread::current() work in a Web Worker context?)