test: Cycle 19 — integer overflow wrapping, multi-msg per tick, hot-swap lifecycle

Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
This commit is contained in:
Claude 2026-02-13 09:15:49 +00:00
parent 89a22f4b5f
commit ddc6de4355

View file

@ -3339,3 +3339,116 @@ proptest! {
prop_assert!(result.is_ok(), "actor must survive any operation sequence"); prop_assert!(result.is_ok(), "actor must survive any operation sequence");
} }
} }
// ── Integer overflow in guest: wrapping arithmetic doesn't trap ─────────────
#[test]
fn guest_integer_overflow_wraps_silently() {
// WASM integers wrap on overflow (no trap). This guest adds i32::MAX + 1
// and uses the result as a send offset. The wrapping result (0) should
// produce a valid send.
let wat = r#"
(module
(import "swactor" "send" (func $send (param i32 i32 i32)))
(memory (export "memory") 1)
(func (export "alloc") (param i32) (result i32) i32.const 256)
(func (export "handle") (param $ptr i32) (param $len i32)
;; i32::MAX + 1 wraps to i32::MIN (-2147483648)
;; Use it as... nothing, just verify no trap
i32.const 2147483647
i32.const 1
i32.add
drop
;; Send normally
(i32.store8 (i32.const 200) (i32.const 33))
local.get $ptr
i32.const 200
i32.const 1
call $send
)
)
"#;
let wasm = wat::parse_str(wat).unwrap();
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), b"wrap")).unwrap();
rt.tick();
let received = inbox.try_recv().expect("wrapping overflow should not trap");
assert_eq!(received.0, vec![33]);
}
// ── Multiple messages in one tick to same WASM actor ────────────────────────
#[test]
fn multiple_messages_in_one_tick_all_processed() {
// Send 5 messages to a WASM actor before ticking. All should be
// processed in the same tick (within the default budget of 64).
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
.build()
.unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
for i in 0u8..5 {
rt.send_to(addr, framed_msg(inbox.addr(), &[i])).unwrap();
}
rt.tick();
let mut received = Vec::new();
while let Some(msg) = inbox.try_recv() {
received.push(msg.0[0]);
}
assert_eq!(received, vec![0, 1, 2, 3, 4]);
}
// ── Swap actors: stop WASM, spawn new WASM at conceptually same role ────────
#[test]
fn hot_swap_wasm_actor_works() {
// Stop an echo actor, spawn a double actor in its place, verify the new
// one works correctly. Tests clean handover of actor lifecycle.
let engine = SharedEngine::new().unwrap();
// Phase 1: echo actor
let echo = WasmActorBuilder::new(engine.clone(), guest_wasm("echo"))
.build()
.unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let echo_addr = rt.spawn(echo).unwrap();
rt.send_to(echo_addr, framed_msg(inbox.addr(), b"echo-phase")).unwrap();
rt.tick();
let recv = inbox.try_recv().expect("echo should work");
assert_eq!(recv.0, b"echo-phase");
// Stop echo
rt.stop_actor(echo_addr).unwrap();
rt.tick();
rt.tick();
// Phase 2: double actor
let double = WasmActorBuilder::new(engine, guest_wasm("double"))
.build()
.unwrap();
let double_addr = rt.spawn(double).unwrap();
rt.send_to(double_addr, framed_msg(inbox.addr(), b"double-phase")).unwrap();
rt.tick();
let first = inbox.try_recv().expect("double should send first");
let second = inbox.try_recv().expect("double should send second");
assert_eq!(first.0, b"double-phase");
assert_eq!(second.0, b"double-phase");
assert!(inbox.try_recv().is_none());
}