test: Cycle 14 — multi-engine, error formatting, rapid lifecycle, stop-send race, trait coverage

Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
This commit is contained in:
Claude 2026-02-13 09:09:52 +00:00
parent 186af06ec2
commit d41ceafba9

View file

@ -2604,3 +2604,135 @@ fn module_with_custom_section_builds_and_works() {
let received = inbox.try_recv().expect("module with custom section should work");
assert_eq!(received.0, vec![99]);
}
// ── Multiple engines: actors from different engines on same runtime ──────────
#[test]
fn actors_from_different_engines_coexist() {
// Two actors built from separate SharedEngine instances.
// Verifies that engine isolation doesn't cause issues when actors
// share the same runtime.
let engine_a = SharedEngine::new().unwrap();
let engine_b = SharedEngine::new().unwrap();
let wasm_bytes = guest_wasm("echo");
let actor_a = WasmActorBuilder::new(engine_a, wasm_bytes.clone()).build().unwrap();
let actor_b = WasmActorBuilder::new(engine_b, wasm_bytes).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox_a = rt.new_inbox::<ByteMessage>().unwrap();
let inbox_b = rt.new_inbox::<ByteMessage>().unwrap();
let addr_a = rt.spawn(actor_a).unwrap();
let addr_b = rt.spawn(actor_b).unwrap();
rt.send_to(addr_a, framed_msg(inbox_a.addr(), b"engine-A")).unwrap();
rt.send_to(addr_b, framed_msg(inbox_b.addr(), b"engine-B")).unwrap();
rt.tick();
let recv_a = inbox_a.try_recv().expect("engine A actor should echo");
let recv_b = inbox_b.try_recv().expect("engine B actor should echo");
assert_eq!(recv_a.0, b"engine-A");
assert_eq!(recv_b.0, b"engine-B");
}
// ── Error formatting: WasmActorError Display ────────────────────────────────
#[test]
fn error_display_formats_correctly() {
let missing = WasmActorError::MissingExport("memory");
assert!(missing.to_string().contains("memory"));
assert!(missing.to_string().contains("missing"));
let garbage = vec![0u8, 1, 2, 3];
let engine = SharedEngine::new().unwrap();
let build_result = WasmActorBuilder::new(engine, garbage).build();
assert!(build_result.is_err());
let wasmtime_err = build_result.err().unwrap();
assert!(wasmtime_err.to_string().contains("wasmtime"));
}
// ── Rapid lifecycle: spawn, process, stop, repeat ───────────────────────────
#[test]
fn rapid_spawn_process_stop_cycle() {
// Rapidly spawn, send, tick, stop, tick, repeat for 20 iterations.
// Tests that the runtime cleanly handles rapid WASM actor lifecycle.
let engine = SharedEngine::new().unwrap();
let wasm_bytes = guest_wasm("echo");
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
for i in 0u8..20 {
let actor = WasmActorBuilder::new(engine.clone(), wasm_bytes.clone())
.build()
.unwrap();
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), &[i])).unwrap();
rt.tick();
let received = inbox.try_recv().expect("actor should echo before stop");
assert_eq!(received.0, vec![i]);
rt.stop_actor(addr).unwrap();
rt.tick();
rt.tick(); // cleanup
}
}
// ── Stop-send race: send after stop_actor but before tick ───────────────────
#[test]
fn send_after_stop_before_tick_is_silently_dropped() {
// Stop an actor, then immediately send a message before ticking.
// The message should be silently dropped (actor is stopping).
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
.build()
.unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
// Verify it works first
rt.send_to(addr, framed_msg(inbox.addr(), b"alive")).unwrap();
rt.tick();
assert!(inbox.try_recv().is_some());
// Stop then immediately send before tick processes the stop
rt.stop_actor(addr).unwrap();
// This send may or may not succeed depending on mailbox state
let _ = rt.send_to(addr, framed_msg(inbox.addr(), b"after-stop"));
rt.tick(); // processes stop signal, clears mailbox
rt.tick(); // cleanup
// No response expected — either the send failed or the message was cleared
// The key assertion: no panic or corruption
}
// ── SharedEngine Debug impl ─────────────────────────────────────────────────
#[test]
fn shared_engine_debug_does_not_panic() {
let engine = SharedEngine::new().unwrap();
let debug_str = format!("{:?}", engine);
assert!(debug_str.contains("SharedEngine"));
}
// ── ByteMessage equality and clone ──────────────────────────────────────────
#[test]
fn byte_message_traits() {
let msg1 = ByteMessage(vec![1, 2, 3]);
let msg2 = msg1.clone();
assert_eq!(msg1, msg2);
let msg3 = ByteMessage(vec![4, 5, 6]);
assert_ne!(msg1, msg3);
let debug_str = format!("{:?}", msg1);
assert!(debug_str.contains("ByteMessage"));
}