test(wasm-actor): cycle 89 — running sum, parallel build, alloc degradation (405 tests)
Added 5 tests: running sum across messages, parallel build 10 actors, multiple memory.fill, 10KB echo, alloc works then returns negative. No new bugs found. Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
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1 changed files with 145 additions and 0 deletions
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@ -12821,4 +12821,149 @@ fn echo_preserves_fifo_with_incrementing_bytes() {
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for (i, &b) in msgs.iter().enumerate() {
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assert_eq!(b, i as u8, "FIFO order preserved");
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}
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}
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// ── Cycle 89 ─────────────────────────────────────────────────────────────────
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// Guest computes running average (integer) over received bytes
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#[test]
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fn guest_running_sum_across_messages() {
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let wat = r#"(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(global $sum (mut i32) (i32.const 0))
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(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
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(func (export "handle") (param $ptr i32) (param $len i32)
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(local $i i32)
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;; Add all bytes to running sum
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(local.set $i (i32.const 0))
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(block $exit
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(loop $loop
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(br_if $exit (i32.ge_u (local.get $i) (local.get $len)))
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(global.set $sum (i32.add (global.get $sum)
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(i32.load8_u (i32.add (local.get $ptr) (local.get $i)))))
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(local.set $i (i32.add (local.get $i) (i32.const 1)))
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(br $loop)
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)
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)
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)
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)"#;
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
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.build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let addr = rt.spawn(actor).unwrap();
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// Send 3 messages with known byte sums
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rt.send_to(addr, ByteMessage(vec![1, 2, 3])).unwrap(); // sum += 6
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rt.send_to(addr, ByteMessage(vec![10, 20])).unwrap(); // sum += 30
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rt.send_to(addr, ByteMessage(vec![100])).unwrap(); // sum += 100
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rt.tick(); // total sum = 136
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}
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// Build same actor type 10 times in parallel threads
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#[test]
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fn parallel_build_ten_actors() {
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let engine = SharedEngine::new().unwrap();
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let actors: Vec<WasmActor> = std::thread::scope(|s| {
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let handles: Vec<_> = (0..10)
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.map(|_| {
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let e = engine.clone();
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s.spawn(move || {
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WasmActorBuilder::new(e, guest_wasm("echo")).build().unwrap()
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})
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})
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.collect();
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handles.into_iter().map(|h| h.join().unwrap()).collect()
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});
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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for actor in actors {
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let addr = rt.spawn(actor).unwrap();
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rt.send_to(addr, framed_msg(inbox.addr(), b"parallel")).unwrap();
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}
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rt.tick();
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let count = std::iter::from_fn(|| inbox.try_recv()).count();
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assert_eq!(count, 10);
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}
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// Guest with multiple memory.fill operations at different offsets
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#[test]
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fn guest_multiple_memory_fills() {
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let wat = r#"(module
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(memory (export "memory") 1)
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(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
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(func (export "handle") (param $ptr i32) (param $len i32)
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(memory.fill (i32.const 500) (i32.const 0xAA) (i32.const 100))
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(memory.fill (i32.const 700) (i32.const 0xBB) (i32.const 100))
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(memory.fill (i32.const 900) (i32.const 0xCC) (i32.const 100))
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)
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)"#;
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
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.build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let addr = rt.spawn(actor).unwrap();
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rt.send_to(addr, ByteMessage(vec![0])).unwrap();
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rt.tick();
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}
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// Send 10000 bytes payload to echo — large transfer
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#[test]
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fn echo_ten_kb_payload() {
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, guest_wasm("echo")).build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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let payload: Vec<u8> = (0..10000).map(|i| ((i * 7 + 13) % 256) as u8).collect();
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rt.send_to(addr, framed_msg(inbox.addr(), &payload)).unwrap();
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rt.tick();
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let resp = inbox.try_recv().expect("10KB echo");
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assert_eq!(resp.0, payload);
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}
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// Guest that returns negative alloc on second call — first message works, second dropped
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#[test]
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fn alloc_works_then_returns_negative() {
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let wat = r#"(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(global $call (mut i32) (i32.const 0))
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(func (export "alloc") (param $len i32) (result i32)
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(if (result i32) (i32.eqz (global.get $call))
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(then
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(global.set $call (i32.const 1))
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(i32.const 1024)
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)
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(else (i32.const -1))
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)
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)
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(func (export "handle") (param $ptr i32) (param $len i32)
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(if (i32.ge_u (local.get $len) (i32.const 33))
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(then (call $send (local.get $ptr)
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(i32.add (local.get $ptr) (i32.const 32))
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(i32.sub (local.get $len) (i32.const 32)))))
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)
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)"#;
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
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.build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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// First: works
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rt.send_to(addr, framed_msg(inbox.addr(), b"ok")).unwrap();
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rt.tick();
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assert_eq!(inbox.try_recv().unwrap().0, b"ok");
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// Second: alloc returns -1, dropped
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rt.send_to(addr, framed_msg(inbox.addr(), b"drop")).unwrap();
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rt.tick();
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assert!(inbox.try_recv().is_none());
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}
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