test(wasm-actor): cycle 89 — running sum, parallel build, alloc degradation (405 tests)

Added 5 tests: running sum across messages, parallel build 10 actors, multiple
memory.fill, 10KB echo, alloc works then returns negative. No new bugs found.

Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
This commit is contained in:
Claude 2026-02-13 11:03:39 +00:00
parent 4407c65ed8
commit 667622dfc8

View file

@ -12822,3 +12822,148 @@ fn echo_preserves_fifo_with_incrementing_bytes() {
assert_eq!(b, i as u8, "FIFO order preserved"); assert_eq!(b, i as u8, "FIFO order preserved");
} }
} }
// ── Cycle 89 ─────────────────────────────────────────────────────────────────
// Guest computes running average (integer) over received bytes
#[test]
fn guest_running_sum_across_messages() {
let wat = r#"(module
(import "swactor" "send" (func $send (param i32 i32 i32)))
(memory (export "memory") 1)
(global $sum (mut i32) (i32.const 0))
(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
(func (export "handle") (param $ptr i32) (param $len i32)
(local $i i32)
;; Add all bytes to running sum
(local.set $i (i32.const 0))
(block $exit
(loop $loop
(br_if $exit (i32.ge_u (local.get $i) (local.get $len)))
(global.set $sum (i32.add (global.get $sum)
(i32.load8_u (i32.add (local.get $ptr) (local.get $i)))))
(local.set $i (i32.add (local.get $i) (i32.const 1)))
(br $loop)
)
)
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let addr = rt.spawn(actor).unwrap();
// Send 3 messages with known byte sums
rt.send_to(addr, ByteMessage(vec![1, 2, 3])).unwrap(); // sum += 6
rt.send_to(addr, ByteMessage(vec![10, 20])).unwrap(); // sum += 30
rt.send_to(addr, ByteMessage(vec![100])).unwrap(); // sum += 100
rt.tick(); // total sum = 136
}
// Build same actor type 10 times in parallel threads
#[test]
fn parallel_build_ten_actors() {
let engine = SharedEngine::new().unwrap();
let actors: Vec<WasmActor> = std::thread::scope(|s| {
let handles: Vec<_> = (0..10)
.map(|_| {
let e = engine.clone();
s.spawn(move || {
WasmActorBuilder::new(e, guest_wasm("echo")).build().unwrap()
})
})
.collect();
handles.into_iter().map(|h| h.join().unwrap()).collect()
});
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
for actor in actors {
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), b"parallel")).unwrap();
}
rt.tick();
let count = std::iter::from_fn(|| inbox.try_recv()).count();
assert_eq!(count, 10);
}
// Guest with multiple memory.fill operations at different offsets
#[test]
fn guest_multiple_memory_fills() {
let wat = r#"(module
(memory (export "memory") 1)
(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
(func (export "handle") (param $ptr i32) (param $len i32)
(memory.fill (i32.const 500) (i32.const 0xAA) (i32.const 100))
(memory.fill (i32.const 700) (i32.const 0xBB) (i32.const 100))
(memory.fill (i32.const 900) (i32.const 0xCC) (i32.const 100))
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, ByteMessage(vec![0])).unwrap();
rt.tick();
}
// Send 10000 bytes payload to echo — large transfer
#[test]
fn echo_ten_kb_payload() {
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("echo")).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
let payload: Vec<u8> = (0..10000).map(|i| ((i * 7 + 13) % 256) as u8).collect();
rt.send_to(addr, framed_msg(inbox.addr(), &payload)).unwrap();
rt.tick();
let resp = inbox.try_recv().expect("10KB echo");
assert_eq!(resp.0, payload);
}
// Guest that returns negative alloc on second call — first message works, second dropped
#[test]
fn alloc_works_then_returns_negative() {
let wat = r#"(module
(import "swactor" "send" (func $send (param i32 i32 i32)))
(memory (export "memory") 1)
(global $call (mut i32) (i32.const 0))
(func (export "alloc") (param $len i32) (result i32)
(if (result i32) (i32.eqz (global.get $call))
(then
(global.set $call (i32.const 1))
(i32.const 1024)
)
(else (i32.const -1))
)
)
(func (export "handle") (param $ptr i32) (param $len i32)
(if (i32.ge_u (local.get $len) (i32.const 33))
(then (call $send (local.get $ptr)
(i32.add (local.get $ptr) (i32.const 32))
(i32.sub (local.get $len) (i32.const 32)))))
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
// First: works
rt.send_to(addr, framed_msg(inbox.addr(), b"ok")).unwrap();
rt.tick();
assert_eq!(inbox.try_recv().unwrap().0, b"ok");
// Second: alloc returns -1, dropped
rt.send_to(addr, framed_msg(inbox.addr(), b"drop")).unwrap();
rt.tick();
assert!(inbox.try_recv().is_none());
}