2026-02-12 11:11:30 +00:00
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# Progress Log
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## Current Stage: Phase 1 — Research + First Improvement Cycle
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2026-02-12 12:11:58 +00:00
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### Status: Cycle 8 COMPLETE
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2026-02-12 11:11:30 +00:00
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## Plan Overview
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1. **Phase 0**: Codebase audit — understand current swactor architecture, existing tests, benchmarks ✅
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2. **Phase 1**: Broad survey + interleaved improvements
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3. **Phase 2**: Deeper improvements based on findings
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4. **Phase 3**: Testing methodology improvements
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5. **Phase 4**: Final evaluation & documentation
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## Completed This Session
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### Cycle 1: Fairness (Message Budget)
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- **Research**: Studied ractor, tokio, Erlang/OTP BEAM, Linux CFS/EEVDF, libuv
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- **Finding**: `tick_all` drained ENTIRE mailbox per actor per tick — critical fairness bug
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- BEAM uses 4000 reduction budget, tokio uses 128-op cooperative budget
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- Swactor had zero budget — one hot actor could starve all others on same worker
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- **Implementation**: Added `actor_message_budget` to `RuntimeConfig` (default: 64)
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- Modified `tick_all` to break after `budget` messages per actor
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- `budget=0` means unlimited (backward compatible)
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- **Tests**: 3 new fairness tests (hot_actor_does_not_starve_cold_actor, unlimited_budget_drains_all, budget_messages_drain_across_multiple_ticks)
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- **Benchmarks**: Added fairness benchmark group (cold_latency_under_pressure, throughput_by_budget)
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- **Fixes**: Updated RuntimeConfig struct literals across crates (python, runtime-dashboard, mt_benchmarks)
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- **Result**: 45 tests pass (42 original + 3 new), all workspace crates compile
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2026-02-12 11:24:33 +00:00
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### Cycle 2: Stress Tests, Benchmarks, Research Expansion
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- **Research**: Added Kameo and Actix analysis to synthesis
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- Actix uses custom Vyukov lock-free MPSC queue (why it's fastest)
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- Kameo has dual bounded/unbounded mailbox, default capacity 64
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- Both use vtable dispatch (not Box<dyn Any> downcast)
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- Actix has 256-message assertion guard (validates our budget approach)
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- **Stress tests**: 6 new tests
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- `message_ordering_preserved_under_budget` — FIFO order with budget=8
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- `mt_stress_many_senders_one_receiver` — 50 senders × 100 msgs, 4 threads
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- `mt_stress_concurrent_spawn_and_send` — 200 concurrent spawn+send, 4 threads
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- `mt_chain_spawning_under_load` — 50-level chain across 2 workers
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- `mt_panic_isolation_under_load` — 10 panicking + 10 healthy actors, 4 threads
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- `sustained_throughput_does_not_drop_messages` — 10 batches × 100 msgs
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- **Benchmarks**: 2 new benchmark groups
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- `msg_size`: throughput and send_latency by message size (8B-4KB)
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- `contention`: fanin (1-100 senders to 1 sink), cross_worker (1-4 threads)
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- **Result**: 51 tests pass (42 original + 3 fairness + 6 stress), all workspace compiles
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2026-02-12 11:31:34 +00:00
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### Cycle 3: Thread Parking (Adaptive Backoff)
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- **Implementation**: Replaced `thread::sleep` with `thread::park_timeout` in worker run loop
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- Workers register `thread::current()` via `OnceLock<Thread>` on startup
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- `send_to` and `spawn` call `Thread::unpark()` on target worker
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- Cross-worker sends from `WorkerContext` also unpark target
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- Zero new dependencies (uses `std::sync::OnceLock` + `std::thread::park_timeout`)
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- **Design source**: Tokio's parker state machine, Linux NO_HZ adaptive ticks
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- **Benefits**: Parked workers wake instantly when work arrives (vs waiting for sleep timer)
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- Reduces idle-to-active latency from up to 1ms to near-zero
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- No overhead on hot path — `unpark()` is no-op if thread isn't parked
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- **Tests**: 1 new test (`mt_parked_worker_wakes_on_send`)
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- **Result**: 52 tests pass (51 + 1 new), all workspace compiles
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2026-02-12 11:34:58 +00:00
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### Cycle 4: Shutdown Fix + Bug-Inspired Tests
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- **Shutdown improvement**: `shutdown()` now unparks all workers for immediate exit
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- Previously, parked workers wouldn't notice shutdown until park_timeout expired
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- **Bug-inspired tests** (5 new, from competitor bug reports):
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- `stats_snapshot_is_read_only` — from ractor #310 (destructive get_children)
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- `stats_under_load_do_not_interfere_with_processing` — stats don't affect msg processing
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- `shutdown_wakes_parked_workers_immediately` — validates fast shutdown with parking
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- `mt_send_after_run_delivers_to_running_actors` — from kameo #185 (startup delivery)
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- `budget_respected_even_with_self_sends` — from actix #515 (mailbox bypass)
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- **Result**: 57 tests pass, all workspace compiles
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2026-02-12 11:46:53 +00:00
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### Cycle 5: Work Stealing Research + Load-Aware Placement
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- **Research**: Deep analysis of work stealing in Tokio, Go, BEAM, ForkJoinPool
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- Tokio: fixed 256-slot ring, steal-half, LIFO slot (3-use starvation cap), N/2 searcher limit
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- Go: M:N scheduler, runnext + 256-slot local queue, steal-half, 4 tries with random permutation
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- BEAM: unique dual approach — reactive stealing + proactive migration via check_balance()
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- ForkJoinPool: owner LIFO / thief FIFO deque, even/odd queue indexing
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- **Feasibility analysis**: Full actor migration IS mechanically possible (ActorSlot is Send), but:
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- Requires push-based donation (ActorPool not Sync → no pull stealing)
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- 1-tick message loss window during migration
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- Significant complexity for uncertain benefit
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- **Implementation**: Load-aware placement replaces blind round-robin
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- `Placement::next_worker()` now reads per-worker stats (num_actors + mailbox_depth)
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- Scan starts from rotating position → round-robin when all stats equal (initial burst)
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- O(N) relaxed atomic loads per spawn, trivial for N≤8 workers
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- **Tests**: 3 new tests
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- `load_aware_placement_prefers_lighter_worker` — imbalanced load biases toward lighter worker
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- `load_aware_placement_single_worker_degrades_gracefully` — single-thread works correctly
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- `load_aware_placement_falls_back_to_round_robin_on_fresh_runtime` — even distribution before ticks
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- **Benchmarks**: 1 new group — `placement/spawn_under_load` (2t, 4t)
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- **Result**: 60 tests pass, all workspace compiles
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2026-02-12 12:11:58 +00:00
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### Cycle 8: Dead Actor Cleanup (Memory Leak Fix)
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- **Research**: Audited remaining improvement gaps, found ActorPool and AddressMap both leak
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permanently poisoned actors. Known class of bug in Akka (#22990), CAF (#420).
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- **Implementation**: Automatic cleanup of poisoned actors after tick_all
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- `AddressMap::remove()` added to delivery.rs
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- `ActorPool::cleanup_dead()` collects and removes poisoned actors, returns their addresses
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- Phase 7 in tick_once: cleanup_dead → remove from address_map → update num_actors stat
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- Re-publish num_actors after cleanup so stats immediately reflect removal
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- **Behavior change**: Sends to poisoned actors now return Err (address not found) instead of
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silently discarding. This is better — callers learn the actor is gone.
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- **Tests**: 2 new tests + 2 existing tests updated
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- `dead_actor_cleaned_up_from_stats_and_address_map` — good actor persists, bad actor removed
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- `bulk_dead_actor_cleanup` — 20 panicked actors all cleaned up
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- Updated `send_to_poisoned_actor_is_a_silent_black_hole` — now asserts send returns Err
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- Updated `poisoned_actor_messages_not_counted_as_processed` — sends fail to cleaned-up actor
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- **Result**: 70 tests pass, all workspace compiles
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2026-02-12 12:05:21 +00:00
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### Cycle 7: Actor Recovery (Factory Restart)
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- **Research**: Deep analysis of supervision/recovery across Erlang (supervision trees, restart intensity),
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Akka (Resume/Restart/Stop/Escalate), Kameo (on_panic hook), Actix (Supervised trait), Ractor (SupervisionEvent)
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- Erlang: fresh process via factory (MFA tuple), mailbox lost, PID changes
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- Akka: replace internals but keep ActorRef stable, mailbox preserved (docs say this is usually wrong)
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- Kameo: on_panic(&mut self) — risky with corrupt state after panic
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- Decision: factory-based restart (Erlang-style), safest approach
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- **Implementation**: `spawn_restartable(actor, factory, max_restarts)` on Runtime and Ctx
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- `Actor<A>` expanded from tuple struct to named fields: inner, restart_factory, max_restarts, restart_count
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- `AnyActor::try_restart(&self)` trait method (default None, backward compatible)
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- Factory stored as `Arc<dyn Fn() -> A + Send + Sync>` — cloned into fresh Actor on restart
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- `tick_all` panic handler: try_restart before poisoning, clear mailbox, fresh state
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- `restarts` counter added to `WorkerStats` and `WorkerInfo`
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- **Safety**: Factory fields are "cold" (never touched by handle_any), safe to read after catch_unwind
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- **Tests**: 4 new tests
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- `restartable_actor_recovers_after_panic` — basic restart works
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- `restartable_actor_resets_state_on_restart` — fresh state post-restart
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- `restartable_actor_respects_max_restarts` — 2 restarts then permanent poison
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- `non_restartable_actor_still_poisons_on_panic` — backward compatibility
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- **Result**: 68 tests pass, all workspace compiles
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2026-02-12 11:54:16 +00:00
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### Cycle 6: Mailbox Backpressure
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- **Research**: Compared backpressure across Erlang (unbounded, pobox), Actix (cap 16, do_send bypass),
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Kameo (cap 64, bounded), Tokio mpsc (bounded, permit pattern), Go channels (blocking)
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- Consensus: bounded by default, configurable overflow policy
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- **Implementation**: Per-actor bounded mailboxes with configurable overflow
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- Added `MailboxOverflow` enum: `DropNewest` (discard incoming) and `DropOldest` (evict oldest)
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- Added `default_mailbox_capacity` and `mailbox_overflow` to `RuntimeConfig`
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- Default: capacity=0 (unbounded) — 100% backward compatible
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- `ActorSlot` stores per-actor capacity and policy (from runtime defaults)
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- `deliver()` enforces bounds; dropped messages tracked via `drops_this_tick` counter
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- `messages_dropped: AtomicU64` added to `WorkerStats` and `WorkerInfo`
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- **Tests**: 4 new tests
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- `bounded_mailbox_drop_newest_caps_at_capacity` — 50 msgs, cap 10 → only 10 delivered
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- `bounded_mailbox_drop_oldest_keeps_newest` — 10 msgs, cap 5 → newest 5 kept
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- `unbounded_mailbox_delivers_all_messages` — backward compatibility check
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- `bounded_mailbox_refills_after_processing` — cap 5, process, refill works
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- **Result**: 64 tests pass, all workspace compiles
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2026-02-12 11:11:30 +00:00
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### Research Notes
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- Full analysis in `CLAUDE/notes/research_synthesis.md`
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- Baseline benchmarks in `CLAUDE/notes/baseline_benchmarks.md`
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- Constraints in `CLAUDE/notes/constraints.md`
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## Next Steps
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2026-02-12 11:34:58 +00:00
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- [x] **Cycle 2: Stress testing + property-based tests** ✅
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2026-02-12 11:31:34 +00:00
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- [x] **Cycle 3: Adaptive backoff with thread parking** ✅
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2026-02-12 11:34:58 +00:00
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- [x] **Cycle 4: Enhanced benchmarks + bug-inspired tests** ✅
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2026-02-12 11:46:53 +00:00
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- [x] **Cycle 5: Work stealing research + load-aware placement** ✅
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2026-02-12 11:54:16 +00:00
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- [x] **Cycle 6: Mailbox backpressure** ✅
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2026-02-12 12:05:21 +00:00
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- [x] **Cycle 7: Actor recovery (factory restart)** ✅
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2026-02-12 12:11:58 +00:00
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- [x] **Cycle 8: Dead actor cleanup** ✅
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- [ ] **Cycle 9: Next improvement**
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- Candidates: lifecycle hooks, graceful stop, arena-allocated ActorPool
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2026-02-12 12:05:21 +00:00
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- LIFO slot rejected (0-5% benefit for typical workloads, not worth complexity)
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2026-02-12 11:11:30 +00:00
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## Open Questions
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- Should budget be configurable per-actor (not just per-runtime)?
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- Is 64 the right default budget? Benchmarks show budget=32 slightly faster for throughput
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2026-02-12 11:46:53 +00:00
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- ~~Thread parking: notification mechanism~~ RESOLVED: OnceLock<Thread> + unpark()
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- Should load-aware placement weight mailbox depth more than actor count?
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- LIFO slot for same-worker sends: worth the complexity?
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2026-02-12 11:11:30 +00:00
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## Blockers
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- (none)
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